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Phoenix Yeah Wright 2 Pt.1Visual Novel

Phoenix Yeah Wright 2 Pt.1

Phoenix Yeah Wright 2 Pt.1

Visual Novel

Started on the sequel to Phoenix yeah Wright game, but seems I have to shelve it again because I have a lot of other pressing projects to finish first again, d' oh. So I figured, since I finished the prologue chapter anyway, might as well throw it up here, both to see how the sound works, cause that always seems to work randomly, and to check if I should change the way I handled this game before going to tackle the real case. So feel free to fire off any suggestions, tough I suppose sound sync and spelling will always remian a problem with me ^^; It least it's a huge improvement over the first game, faster, more smooth, and there's even the investigation bits from the games represented too. yay. So still have a lot to think about, about how to fix this stuff. Ah well, that's for over a month then. Thanks for voices to Silversister and Ferry, music's from the official orchestral/jazz/Cadenza albums of Phoenix Wright. Oh, and in case people will bother me about it all the time, the solutions: To get out of the witness testemony, press the second statement, then present the restaurant menu at the third, new statement. As for the investigation, click on the blue flyer on the corner, select it again, then click closeby the cash registers to enter the kitchen. Then click on the grills, and finally on one of the tables to beat the game. tough make sure to talk to Gumshoe first, talking while carrying kitchen utensils is fun. ugh, I really have to redraw detective Gumshoe when I continue..

ArendajaRogerregorroger
KategooriaVisual Novel

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