Abduction
Abduction 🛸 is a Lusion Monthly Experiment crafted by Edan Kwan [exp design and crowd dev], Brandon Leigh-Bennett [game concept and ufo dev] and Pauline Stichelbaut [ui design] at Lusion. We wanted to try building a complex GPGPU system for massive crowd simulation in WebGL. With the concept inspired by Destroy All Humans!, we created this barely playable mini game to allow users to control a UFO to throw human around (Yup, there is no abduction). ✶✶✶ Lusion Monthly Experiment is an internal monthly challenge for the team at Lusion. 2 - 3 creatives will team up every month and come up with an idea for their experiment. The experiments are not expected to be a fully completed master piece as each team member can spend no longer than 2 hours per day on their experiment, which makes it more challenging and fun.
About BeeGames social
Playground and Play together are the BeeGames social layer — so you're never just playing alone.
What is a Playground?
Your Playground is your own personal game homepage. Pin the games you love, give it a name and a short bio, then make it public to share your personal arcade with anyone.
How do I use my Playground?
On any game page, tap “Playground” to pin that game. Head to My Playground to edit its name, bio and layout, then share your public link with friends.
What is Play together?
Play together lets you co-play the same game with friends in real time. Open a game room and everyone can play side by side while chatting in the room — like crowding around one screen, online.
How do I play with friends?
Tap “Play together” on a game page, pick a public room or a private one with a password, then share the room link with friends. You can also browse and join open rooms from the Lobby.
