bee.games
UFO: ATKSide-Scrolling Shooter

UFO: ATK

UFO: ATK

Side-Scrolling Shooter

UPDATE #1: Added toggle buttons to the pause menu (ENTER) allowing you to switch autoLevel, autoFire, and the stars on and off during gameplay. Much thanks to rohcQaH. IMPORTANT: If you can't handle the controls, hit the options menu and select AutoLevel and AutoFire for a more standard shoot-em-up style. If you face any lag try turning off the stars. Controls, simplified Up/Down arrow keys - tilt the craft to move up and down A - Level the UFO X - Fire bullets (unlimmited ammo) C - Fire cow missiles (beam up amunition) SPACE - Active tractor beam ENTER - Pause UFO: ATK UFO: ATK is a sidescrolling shoot-em-up in which you control a UFO of unkown orogin, on a mission to collect specimens from earth. These bovine 'specimens' can be fired out of the UFO like missiles to better aid you in carving a path through waves on enemies. While the game draws on the original visual style of UFO: Noir, the gameplay is entirely disimilar. There are three quite different levels to play through, each with a password should you wish to return later and continue. The password will be given to you on your death. Each level ends with a uniquely designed, animated, and AI controlled Boss, which must be destroyed in order to move on. The are even difficulty settings which effect how many hit points your UFO begins with, try fragile for a real challenge! Easy: 200 Medium: 100 (default) Hard: 50 Fragile: 10 Of course a UFO doesn't quite steer the same way that most craft do: You'll use the up and down arrow keys to control the tilt of your craft. If you tilt it upwards it will glide upwards, likewise if you tilt it downwards it will drift downwards. You can use the arrow keys to align the craft horrizontally again to steady it, or you can hold the 'A' buttom to autoLevel. Alternatively, the auto level feature can be turned on in the options menu. Please don't gripe about the controls unless you've give the autoLevel and autoFire features a fair chance. I implemented them for the sole purpose of keeping everyone happy afterall. 8bitcollective credits: Falco Lombardi - We are gravity http://8bitcollective.com /music/Falco+Lombardi/We+ Are+Gravity+(pure+lsdj+ve rsion)/ Nebulosation - Travel through the space clouds http://8bitcollective.com /music/Nebulosation/Trave l+Through+the+Space+Cloud s/ alexicore5000 - Recharged http://8bitcollective.com /music/alexicore5000/rech arged/ NNNNNNNNNN - Sayonara my kanashimi http://8bitcollective.com /music/NNNNNNNNNN/sayonar a+my+kanashimi/

డెవలపర్2ndself
వర్గంSide-Scrolling Shooter

About BeeGames social

Playground and Play together are the BeeGames social layer — so you're never just playing alone.

What is a Playground?

Your Playground is your own personal game homepage. Pin the games you love, give it a name and a short bio, then make it public to share your personal arcade with anyone.

How do I use my Playground?

On any game page, tap “Playground” to pin that game. Head to My Playground to edit its name, bio and layout, then share your public link with friends.

What is Play together?

Play together lets you co-play the same game with friends in real time. Open a game room and everyone can play side by side while chatting in the room — like crowding around one screen, online.

How do I play with friends?

Tap “Play together” on a game page, pick a public room or a private one with a password, then share the room link with friends. You can also browse and join open rooms from the Lobby.