
KWL Creator
لاعبون
0
التقييم
4.5★
الفئات
Creative
حول
Ever since their introduction by Ogle in 1986, K-W-L charts have been widely used to help students prepare for reading by organizing what students know (K) and want to learn (W) before they read and then reflecting on what they learned (L). This interactive tool is equipped with the worksaver functionality so that students can save their work at different stages in the K-W-L process. Users have the ability to embed text links, giving an extra level of interaction and explanation so students can show their examples of their knowledge.
المبدع
ReadWriteThink
استوديو الألعاب
الفئة
Creative
النوع
لعبة صغيرة
صدرت
مؤخرًا
لاعبون
0
بواسطة المبدع
المزيد من ReadWriteThink
الفئة نفسها
المزيد من ألعاب Creative
الأكثر شعبية
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