Abduction

Abduction

Joueurs

0

Note

4.5★

Catégories

Demonstration

À propos

Abduction 🛸 is a Lusion Monthly Experiment crafted by Edan Kwan [exp design and crowd dev], Brandon Leigh-Bennett [game concept and ufo dev] and Pauline Stichelbaut [ui design] at Lusion. We wanted to try building a complex GPGPU system for massive crowd simulation in WebGL. With the concept inspired by Destroy All Humans!, we created this barely playable mini game to allow users to control a UFO to throw human around (Yup, there is no abduction). ✶✶✶ Lusion Monthly Experiment is an internal monthly challenge for the team at Lusion. 2 - 3 creatives will team up every month and come up with an idea for their experiment. The experiments are not expected to be a fully completed master piece as each team member can spend no longer than 2 hours per day on their experiment, which makes it more challenging and fun.

Créateur

Edan Kwan; Brandon Leigh-Bennett; Pauline Stichelbaut

Studio de jeu

Catégorie

Demonstration

Type

Mini-jeu

Sortie

Récemment

Joueurs

0

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