Mega Man IV

Players

0

Rating

4.5★

Categories

FC/NES

About

<h2 style="margin-right:0px;margin-left:0px;">Overview</h2><figure data-ref-id="1300-2589179" data-img-src="https://static.giantbomb.com/uploads/original/8/87790/2589179-mmgb4_jpbox.png" data-size="small" data-align="right" data-embed-type="image" data-ratio="0.9515503875969"><a class="fluid-height" style="padding-bottom:95.2%" href="https://static.giantbomb.com/uploads/original/8/87790/2589179-mmgb4_jpbox.png" data-ref-id="1300-2589179"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/8/87790/2589179-mmgb4_jpbox.png" srcset="https://www.giantbomb.com/a/uploads/original/8/87790/2589179-mmgb4_jpbox.png 516w, https://www.giantbomb.com/a/uploads/scale_medium/8/87790/2589179-mmgb4_jpbox.png 480w, https://www.giantbomb.com/a/uploads/scale_small/8/87790/2589179-mmgb4_jpbox.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Mega Man IV (known in Japan as <em>Rockman World 4</em>, and not to be confused with <a href="//www.giantbomb.com/mega-man-4/3030-8141/" data-ref-id="3030-8141">Mega Man 4</a>) is a side-scrolling action platformer developed and published by <a href="https://www.giantbomb.com/capcom/3010-367/" data-ref-id="3010-367">Capcom</a> for the <a href="https://www.giantbomb.com/game-boy/3045-3/" data-ref-id="3045-3">Game Boy</a> on December 1993.</p><p>It is the fourth portable entry of the original Mega Man series and the sequel to <a href="//www.giantbomb.com/mega-man-iii/3030-29264/" data-ref-id="3030-29264">Mega Man III</a>. Like the first three games in the spin-off series, Mega Man IV recycles many elements (including bosses, levels, and enemies) from two consecutive titles in the main franchise (this case being <a href="//www.giantbomb.com/mega-man-4/3030-8141/" data-ref-id="3030-8141">Mega Man 4</a> and <a href="//www.giantbomb.com/mega-man-5/3030-1223/" data-ref-id="3030-1223">Mega Man 5</a>). The game is the first in the franchise to include a "shop" feature, where Mega Man can collect currency (Power Chips) from fallen enemies and use it on restorative items between levels. The game also introduces the "Auto Charger", a passive device in which Weapon Energy capsules are dispersed into the special weapon with the least amount of Weapon Energy.</p><p>Set in the year <a href="https://www.giantbomb.com/year-x/3015-7424/" data-ref-id="3015-7424">20XX</a>, the game takes place sometime after humanoid robot hero <a href="https://www.giantbomb.com/mega-man/3005-344/" data-ref-id="3005-344">Mega Man</a> defeated <a href="https://www.giantbomb.com/dr-wily/3005-291/" data-ref-id="3005-291">Dr. Wily</a> and his third group of revived <a href="https://www.giantbomb.com/robot-masters/3015-154/" data-ref-id="3015-154">Robot Masters</a> (and also sometime after Mega Man 5). At the annual World Robot Exposition, Dr. Wily has used radio frequencies to control all of the robots (with the exception of one: Mega Man). As Dr. Wily scatters eight of his revived Robot Masters, Mega Man must scrap these old foes and confront Dr. Wily again (who has <a href="//www.giantbomb.com/ballade/3005-15113/" data-ref-id="3005-15113">a myserious new creation</a> in store).</p>

Category

FC/NES

Type

Mini Game

Released

5/19/2025

Players

0

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