Chrono Trigger

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Rating

4.5★

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<h2>Overview</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/1114/220680-chrono_trigger_00004.jpg" data-ref-id="1300-220680" data-size="small" data-ratio="0.875" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/1114/220680-chrono_trigger_00004.jpg" data-ref-id="1300-220680"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/1114/220680-chrono_trigger_00004.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/1114/220680-chrono_trigger_00004.jpg 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></a></figure><p>Chrono Trigger is a traditional console role-playing game (RPG) released for the <a href="../../snes/60-9/" rel="nofollow ">Super Nintendo Entertainment System</a> on August 22, 1995 in <a href="../../north-america/95-1664/" rel="nofollow ">North America</a> and for the Super Famicom on March 11, 1995 in <a href="../../japan/95-37/" rel="nofollow ">Japan</a>. The game is well-known for its <a href="../../multiple-endings/92-27/" rel="nofollow ">multiple endings</a>, <a href="/active-time-battle/3015-95/" data-ref-id="3015-95">Active Time Battle</a> system, and time-spanning storyline. Before its release, Chrono Trigger was a highly anticipated collaboration between <a href="/squaresoft/3010-6323/" data-ref-id="3010-6323">Squaresoft</a> and freelance members of <a href="../../enix/65-6337/" rel="nofollow ">Enix</a>. The development team was comprised of the same minds behind the popular RPGs Final Fantasy and Dragon Quest, earning them the moniker of "The Dream Team." The game has sold around 3.5 million copies worldwide across its various ports.</p><p>At the time of its release, Chrono Trigger received great praise from critics and fans. Due to the game's <a href="../../multiple-endings/92-27/" rel="nofollow ">multiple endings</a>, story, music (by famed Final Fantasy composers Nobuo Uematsu and Yasunori Mitsuda), battle system, and detailed graphics, the game was so popular it sold two million copies within the first two months of release. Chrono Trigger has since been hailed as one of the greatest games of all time by various popular gaming websites and magazines (placing in the top 100 of IGN, GameSpot, and Famitsu's best games of all time features). Metacritic lists the Nintendo DS version of Chrono Trigger with a 92% or "universal acclaim."</p><h2>Development</h2><p>The development of Chrono Trigger was a collaboration between several influential figures in <a href="/japan/3035-37/" data-ref-id="3035-37">Japanese </a>game development, including <a href="../../hironobu-sakaguchi/72-633/" rel="nofollow ">Hironobu Sakaguchi</a> (creator of <a href="/squaresoft/3010-6323/" data-ref-id="3010-6323">Squaresoft</a>'s <a href="../../final-fantasy/62-194/" rel="nofollow ">Final Fantasy</a> series), <a href="../../yuji-horii/72-46276/" rel="nofollow ">Yuji Horii</a> (creator of <a href="/enix-corporation/3010-6337/" data-ref-id="3010-6337">Enix</a>'s <a href="/dragon-quest/3025-160/" data-ref-id="3025-160">Dragon Quest</a> series), <a href="../../nobuo-uematsu/72-635/" rel="nofollow ">Nobuo Uematsu</a> (composer of the Final Fantasy series), <a href="../../yasunori-mitsuda/72-48573/" rel="nofollow ">Yasunori Mitsuda</a> (composer for Chrono Trigger), and <a href="../../akira-toriyama/72-46277/" rel="nofollow ">Akira Toriyama</a> (creator of the <a href="../../dragon-ball/62-971/" rel="nofollow ">Dragon Ball</a> series and longtime contributor to the <a href="../../dragon-quest/62-160/" rel="nofollow ">Dragon Quest</a> franchise).</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/741245-chrono_trigger.003.png" data-ref-id="1300-741245" data-size="small" data-ratio="0.875" data-width="512" data-embed-type="image" style="width: 512px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/7465/741245-chrono_trigger.003.png" data-ref-id="1300-741245"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741245-chrono_trigger.003.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741245-chrono_trigger.003.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741245-chrono_trigger.003.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741245-chrono_trigger.003.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></a></figure><p>Chrono Trigger was produced by <a href="../../kazuhiko-aoki/72-48603/" rel="nofollow ">Kazuhiko Aoki</a> and directed by <a href="../../akihiko-matsui/72-48562/" rel="nofollow ">Akihiko Matsui</a>, <a href="../../yoshinori-kitase/72-634/" rel="nofollow ">Yoshinori Kitase</a> and <a href="../../takashi-tokita/72-48578/" rel="nofollow ">Takashi Tokita</a>. <a href="../../yuji-horii/72-46276/" rel="nofollow ">Yuji Horii</a> assisted Hironobu Sakaguchi in the supervision of the game. Yuji Horii, being a large fan of time travel, decided to center the game's plot around <a href="../../time-travel/92-73/" rel="nofollow ">time travel</a>. Masato Kato then edited and revised the storyline, and in the process created the idea of <a href="../../multiple-endings/92-27/" rel="nofollow ">multiple endings</a>. Yoshinori Kitase and Takashi Tokita also assisted in the writing of the script. Other designers working on the game include <a href="../../tetsuya-takahashi/72-16562/" rel="nofollow ">Tetsuya Takahashi</a>, <a href="../../yasuyuki-honne/72-90704/" rel="nofollow ">Yasuyuki Honne</a>, <a href="../../tetsuya-nomura/72-637/" rel="nofollow ">Tetsuya Nomura</a>, and <a href="../../yusuke-naora/72-638/" rel="nofollow ">Yusuke Naora</a>.</p><p>Hironobu Sakaguchi has talked about the development process of Chrono Trigger in a positive light. He cited humorous scenes in the game that he said would not be possible in a Final Fantasy game. He also referred to the development of Chrono Trigger as "playing in Toriyama's universe." Toriyama had a large influence on the game development. For example, when Squaresoft requested a playable animal character in the game, the team based <a href="../../frog/94-1224/" rel="nofollow ">Frog</a> off of one of Toriyama's sketches.</p><p>As the game was being developed certain elements were modified from their original designs and ultimately turned into well known parts of the story. When game testers complained about the difficulty and non-linearity of the game, the team added the End of Time so that players could get hints in relation to the next goal. Some of the novel features of the game also proved to be new challenges for the development team, which necessitated extra attention. Sakaguchi required the beta testers to play through the game twice, to confirm that the <a href="../../new-game-plus/92-150/" rel="nofollow ">New Game Plus</a> feature worked.</p><p>The Famicom and Super Nintendo versions of Chrono Trigger both utilized 32 megabit cartridges that had RAM and battery backup for saving games. As the Japanese and North American versions of the game were developed on different schedules, they do contain some oddities. For example, the Japanese version contains art for the ending of the game and a running count of the amount of items in the player's inventory, and the North American version still contains an unused song for the unfinished Singing Mountain dungeon.</p><h3>Localization</h3><p><a href="../../ted-woolsey/72-50831/" rel="nofollow ">Ted Woolsey</a> (an influential figure in translation) was asked to localize the game for North America in only thirty days. He didn't have a modern translation team, so to get the context of the game he had to memorize certain scenarios and read drafts of player's guides to get a feel for the game. Despite these facts, Ted Woolsey still said that this was one of his favorite games to translate.</p><p>Localization for the North American market changed many things, mostly due to <a href="../../nintendo/65-90/" rel="nofollow ">Nintendo of America</a>'s stricter standards at the time. References to breastfeeding, alcohol (changed to soda in the North American version), religion, and homosexuality (in the case of <a href="../../flea/94-5326/" rel="nofollow ">Flea</a>, a character who looks physically like a woman but is in reality a man) were either simplified or removed from the game entirely. Localization also changed many of the main characters' names. There are a variety of possible reasons as to why this happened, perhaps because the Japanese names did not sound exotic enough. In the case of a few names, however, there was not enough space for the name to fit using English letters as opposed to Japanese characters.</p><h3>Connection to Secret of Mana</h3><p>According to <a href="/hiromichi-tanaka/3040-61873/" data-ref-id="3040-61873">Hiromichi Tanaka</a> in <a href="http://www.squareenixmusic.com/features/liners/seikendensetsubox.shtml" rel="nofollow " data-ref-id="false">2011</a> and <a href="http://legendsoflocalization.com/final-fantasy-iv-secret-of-mana-and-chrono-trigger-had-a-connection/" rel="nofollow " data-ref-id="false">2013</a>, Chrono Trigger was originally planned to be what eventually became <a href="/secret-of-mana/3030-19507/" data-ref-id="3030-19507">Secret of Mana</a>, which itself was originally intended to be <a href="/final-fantasy-iv/3030-20829/" data-ref-id="3030-20829">Final Fantasy IV</a> and was produced by the team behind <a href="/final-fantasy-iii/3030-21463/" data-ref-id="3030-21463">Final Fantasy III</a> (Hiromichi Tanaka and <a href="/nasir-gebelli/3040-61871/" data-ref-id="3040-61871">Nasir Gebelli</a>). In Tanaka's own words:</p><blockquote><p>After we finished FFIII, we started FFIV with the idea of a slightly more action-based, dynamic overworld rather than keep combat as a completely separate thing. But, at some point, it wound up not being IV anymore… Instead, it was eventually released as “Seiken Densetsu 2″ (Secret of Mana), but during development it was actually referred to as “Chrono Trigger”. (laugh)</p><p>At the time, just after FFIII, we were working with Mr. Toriyama on a game with a seamless, side-view system. A CD-ROM attachment for the Super Famicom was scheduled to be released, you see. So we had this enormous game planned out for the CD-ROM attachment, but ultimately we were never able to release it.</p><p>So we had the Chrono Trigger project changed to a new game, and this other game we had been working on was condensed down into Seiken Densetsu 2. Because of this, Seiken 2 always felt like a sequel to FFIII to me.</p></blockquote><p> </p><h2>Gameplay</h2><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/741128-chrono_trigger.075.png" data-ref-id="1300-741128" data-size="small" data-ratio="0.875" data-width="512" data-embed-type="image" style="width: 512px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/7465/741128-chrono_trigger.075.png" data-ref-id="1300-741128"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741128-chrono_trigger.075.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741128-chrono_trigger.075.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741128-chrono_trigger.075.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741128-chrono_trigger.075.png 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741128-chrono_trigger.075.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741128-chrono_trigger.075.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741128-chrono_trigger.075.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741128-chrono_trigger.075.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Chrono Trigger takes influence from many elements of traditional Japanese RPG gameplay while abandoning others. For example, it borrows familiar concepts from earlier Final Fantasy games, such as menu and turn based combat, but largely eliminates the RPG staple of random enemy encounters, instead allowing players to view enemies in the field making it possible to avoid many conflicts all together.</p><p>Another difference from previous RPGs is that actual battles do not occur on the overworld map. In Chrono Trigger battles occur in smaller exploration areas or dungeons where enemies are displayed in the environment. Aside from making encounters optional, having enemies onscreen also helps create a smoother battle transition since the characters will take battle formation in the onscreen environment instead of the game fading to a separate battle screen. The overworld serves to connect these areas with other places of interest such as town. Towns, as is usual in RPGs, contain areas where the party can rest or purchase items, weapons, and <a href="../../armor/93-574/" rel="nofollow ">armor</a>.</p><p>Chrono Trigger was the first game to coin the term "<a href="../../new-game-plus/92-150/" rel="nofollow ">New Game Plus</a>," though the actual concept had appeared in other games dating back to the original <a href="../../the-legend-of-zelda/61-11949/" rel="nofollow ">Legend of Zelda</a>. After completing the game, a player can create a New Game Plus allowing him or her to retain all equipment, levels, and Techs (this game's version of special abilities.) New Game Plus also allows the player to fight <a href="../../lavos/94-2278/" rel="nofollow ">Lavos, </a>the final boss of the game, much earlier in the storyline, which is how the game's multiple endings can be unlocked.</p><p>The time travel aspect of Chrono Trigger transcends story purposes, affecting gameplay as well. Different periods of time become accessible during certain parts of the game. These eras can then be accessed through time portals or (later in the game) through a time traveling device that the party dubs "<a href="../../epoch/93-299/" rel="nofollow ">Epoch</a>." Epoch can travel to any time period instantaneously, while the time portals can only lead the player to certain areas in a time period. Side-quests available in the past time periods of the game can influence events in future areas.</p><h3>Combat</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/741250-chrono_trigger.091.png" data-ref-id="1300-741250" data-size="small" data-ratio="0.875" data-width="512" data-embed-type="image" style="width: 512px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/7465/741250-chrono_trigger.091.png" data-ref-id="1300-741250"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741250-chrono_trigger.091.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741250-chrono_trigger.091.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741250-chrono_trigger.091.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741250-chrono_trigger.091.png 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741250-chrono_trigger.091.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741250-chrono_trigger.091.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741250-chrono_trigger.091.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741250-chrono_trigger.091.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Chrono Trigger utilizes the <a href="../../active-time-battle/92-95/" rel="nofollow ">Active Time Battle</a> system, a battle system popularized by the Final Fantasy series. Each character has a bar which scrolls across based on the character's speed. Once the bar is filled, it is that character's turn.</p><p>Unlike many Japanese role-playing games, there is no transition to a separate battle screen when the party encounters enemies. Instead, when a fight begins, a battle menu simply appears on the current area being traversed by the party (which can be moved between the top and the bottom of the screen). Enemies and characters aren't locked to a single grid either, as they move around the area fluidly. Depending on how the enemies and characters are placed on the field, some attacks have more effectiveness than others (for example, attacks that hit enemies grouped together).</p><p>In combat, there are three options: Attack, Item, and Tech. Attacking has the character doling out a physical attack. Items are accesible through the second option, providing buffs and healing items. Techs are special abilities that each character can use, both magical and non-magical. Each character has a base magic ability, with abilities such as Water, Lightning, or Shadow (with the exception of <a href="../../robo/94-1269/" rel="nofollow ">Robo</a>, who is a robot and <a href="../../ayla/94-1270/" rel="nofollow ">Ayla</a>, who was born before the creation of magic). In addition to individual (or Single) Techs, there are also Double and Triple Techs which involve two and three party members, respectively. Learning a Double or Triple Tech is dependent on which Single Techs the individuals involved have learned. The Double and Triple Techs cost each party member involved a corresponding amount of MP.</p><h3>Techs</h3><p>The element of the game which makes it stand out from other RPG's of the time is the tech system. The techs work like standard magic or skills in any other RPG, however Chrono Trigger puts its own spin on things. First off, as opposed to a Final Fantasy where there are dozens of magic options for each character, in Chrono Trigger each character has 10 individual techs which are usually unique to them and their element. These are just solo techs however, a huge element of the battles are the dual and triple techs.</p><p>To unlock regular techs in the game each battle rewards the player with 3 basic things, money, experience, and tech points. Each character has their own standard of tech points that they need to reach to unlock the next solo tech. Learning dual and triple techs is done completely differently.</p><p>Dual and triple techs are techs that need either two or three party members turns to be ready. This is generally a strong move where each character performs a version of one of their own solo techs but they combine it with the other party members involved. These techs generally cost a lot of MP and have the added con of using multiple members turns at the same time for one attack.</p><p>Dual and triple techs are unlocked after playing one battle with the duo or trio in question after they have unlocked the single tech that they perform.</p><p>When the player begins their journey the first thing they are prompted to do is choose between Active mode and Wait mode. Active mode is the traditional mode which is meant to make the player feel like they are in a rush during battles. During this mode every character has their own ATB bar while the enemies have their own invisible one. When the player is selecting whatever options they want the enemy can attack them at all times.</p><p>In Wait mode the players characters can be attacked while they are waiting, however once they enter any combat menu the enemies actions freeze completely. This is an easier mode which gives the player some time to think about their actions.</p><h2>Plot</h2><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/6974/190151-chronotriggeraction1.png" data-ref-id="1300-190151" data-size="small" data-ratio="0.93320610687023" data-width="524" data-embed-type="image" style="width: 524px"><a class="fluid-height" style="padding-bottom:93.3%" href="https://static.giantbomb.com/uploads/original/0/6974/190151-chronotriggeraction1.png" data-ref-id="1300-190151"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/6974/190151-chronotriggeraction1.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/6974/190151-chronotriggeraction1.png 524w, https://www.giantbomb.com/a/uploads/scale_medium/0/6974/190151-chronotriggeraction1.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/6974/190151-chronotriggeraction1.png 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/6974/190151-chronotriggeraction1.png" srcset="https://www.giantbomb.com/a/uploads/original/0/6974/190151-chronotriggeraction1.png 524w, https://www.giantbomb.com/a/uploads/scale_medium/0/6974/190151-chronotriggeraction1.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/6974/190151-chronotriggeraction1.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Chrono Trigger takes place in the kingdom of Guardia throughout several different ages, primarily 1000 AD. The game opens with Crono, the game's protagnist, waking up on the day of the Millennial Fair. At the fair, Crono meets Marle, a mysterious and bubbly girl who ends up being teleported to the past after a mishap with a time machine. Crono decides to travel back in time as well and try to save her.</p><p>Crono quickly finds that he has been teleported to the year 400 AD. This is an era in which the kingdom of Guardia is at perpetual war with the forces of an evil and powerful sorcerer named Magus.</p><p>Upon visiting Guardia Castle, he finds Marle posing as this era's queen, Queen Leene. Unfortunately, their reunion is short-lived, as Marle vanishes suddenly after revealing her identity. On the way out of the castle, Crono finds Lucca, the time machine's inventor and a close friend of Crono, who has also traveled to 400 AD to see how she can help. Lucca tells Crono how Marle is actually the princess in 1000 AD, and that Queen Leene is her ancestor. When the castle guards found Marle, they stopped the search for Leene, essentially guaranteeing her death and ending her line.</p><p>Crono and Lucca venture to a cathedral inhabited by monsters disguised as nuns. There, they meet Frog (who is actually Glenn, a knight who Magus turned into an amphibian), and manage to save the real queen as well as the chancellor. This fixes the timeline, and Crono and Lucca return home with Marle using a new device created by Lucca, the "gate key," which stabilizes temporal vortexes and allows the party to traverse time using pre-existing "gates."</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/1/10967/248791-ct_court.png" data-ref-id="1300-248791" data-size="small" data-ratio="1.25390625" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:125.4%" href="https://static.giantbomb.com/uploads/original/1/10967/248791-ct_court.png" data-ref-id="1300-248791"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/1/10967/248791-ct_court.png" data-srcset="https://www.giantbomb.com/a/uploads/original/1/10967/248791-ct_court.png 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/1/10967/248791-ct_court.png" srcset="https://www.giantbomb.com/a/uploads/original/1/10967/248791-ct_court.png 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>Back in 1000 AD, Crono decides to escort Marle back to the castle. There, Crono is put on trial for allegedly kidnapping the princess and attempting to usurp power from the throne. No matter what the player does at this point in the game, Crono is convicted and thrown into prison.</p><p>The player can break out on their own or wait for the execution (in the latter case, Lucca saves Crono at the last moment). The duo battle their way out of the prison, meeting up with Marle, who decides to flee with them. The party finds a portal in Guardia Forest. Cornered, and despite Lucca's protests that they don't know where the gate leads, the group enters the portal.</p><p>The party ends up in a post-apocalyptic wasteland in 2300 AD, and quickly discover an information center which gives them the location of another gate. The archive also has visual record of "AD 1999: The Day of <a href="../../lavos/94-2278/" rel="nofollow ">Lavos</a>." The video shows a gigantic monster emerging from the ground and destroying the world.</p><p>The party decides to change the future by defeating Lavos in their own time.</p><p>In another building, the group discovers a broken robot. Lucca decides to repair it, and Marle and Crono name him Robo. He repays the group by escorting them to the gate, located in "Proto Dome," and by helping the group fight off a group of defective robots bent on the destruction of humans.</p><p>The gate in Proto Dome takes the party to a hub world known as the <a href="../../the-end-of-time/95-486/" rel="nofollow ">End of Time</a>, occupied by Gaspar. Gaspar informs the group that all lost time travelers end up there. The party also meets Spekkio, Master of War, who teaches all the human characters magic.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/741099-chrono_trigger.048.png" data-ref-id="1300-741099" data-size="small" data-ratio="0.875" data-width="512" data-embed-type="image" style="width: 512px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/7465/741099-chrono_trigger.048.png" data-ref-id="1300-741099"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741099-chrono_trigger.048.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741099-chrono_trigger.048.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741099-chrono_trigger.048.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741099-chrono_trigger.048.png 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/741099-chrono_trigger.048.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/741099-chrono_trigger.048.png 512w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/741099-chrono_trigger.048.png 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/741099-chrono_trigger.048.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>The party learns Magus tried to summon Lavos in 600 AD, but a legendary hero (supposedly Frog) stopped him. The legend says that he wielded a blade called the <a href="../../masamune/93-344/" rel="nofollow ">Masamune</a> that they find broken. The only smith who could fix such a blade would be <a href="../../melchior/94-3618/" rel="nofollow ">Melchior</a>, an eccentric old man who lives outside a village of Mystics, the followers of Magus, in the year 1000 AD. After coming to him with the sword, he tells them that he needs a substance known as Dreamstone to repair it, and that such a rare stone only comes from millions of years in the past.</p><p>The group travels to <a href="../../65000000-bc/95-2090/" rel="nofollow ">65,000,000 BC</a>, where they meet <a href="../../ayla/94-1270/" rel="nofollow ">Ayla</a>, a prehistoric human who saves the group from a group of hostile reptiles known as Reptites. Ayla agrees to give Crono a Dreamstone if he can beat her in a drinking contest. Crono wins the contest, and they all pass out. When they wake up, their gate key is gone, stolen by Ayla's jealous friend Kino. The party navigates through a jungle maze to get the key back, ultimately encountering (and chasing away) <a href="../../azala/94-22199/" rel="nofollow ">Azala</a>, the ruler of the Reptites. During this encounter, the party learns about the advanced intelligence of the Reptites, compared to the still-primitive, barbaric human race.</p><p>They travel back to 1000 AD, and visit Melchior, who willingly repairs the Masamune. Crono and company then go back to 600 AD to find Frog, who believes he is unworthy to wield the legendary blade. After some convincing, he agrees, even traveling to the End of Time to learn magic. The party enters Magus' lair, and encounter his three generals: Ozzie (the Trickster General), <a href="../../flea/94-5326/" rel="nofollow ">Flea</a> (the transgendered magician), and Slash (the inhumanly quick swordsman extraordinaire), all of whom the party handily defeats.</p><figure data-align="left" data-size="small" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/2438693-3167409837-Chron.png" data-ref-id="1300-2438693" data-ratio="0.8671875" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:86.7%" href="https://static.giantbomb.com/uploads/original/0/7465/2438693-3167409837-Chron.png" data-ref-id="1300-2438693"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/2438693-3167409837-Chron.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/2438693-3167409837-Chron.png 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/2438693-3167409837-Chron.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/2438693-3167409837-Chron.png 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>They then face off with Magus, who they believe is in the process of creating Lavos with a powerful spell. Magus recognizes Frog but shows no fear in the face of the Masamune. The party defeats the sorcerer, causing his spell to go awry--Magus then reveals that he was not creating Lavos but merely summoning it so that he could defeat it. The incident causes a massive time gate that sucks the party into 65,000,000 BC.</p><p>Here, they meet up with Ayla again, and decide to help her destroy the Reptites, ending the war between them and the humans. After reaching the top of the fortress, it turns out Azala is waiting for an omen that will supposedly bring victory to the Reptite horde. The party is forced to battle Azala and her pet, a massive black tyrannosaurus rex. The group is victorious, and the omen turns out to be Lavos falling to the earth from space. Only Azala recognizes it for what it is: the end of the future.</p><p>Crono and friends then travel to a huge kingdom of magic in 12,000 BC. The <a href="../../zeal/95-1035/" rel="nofollow ">Kingdom of Zeal</a> is a huge floating continent where humans practice magic, a long-lost technique by the time Frog's era comes around. The people of Zeal are getting all their power through the Mammon Machine, a machine that extracts Lavos' energy for their own good. While exploring Zeal, the party meets a mysterious prophet, who warns <a href="../../queen-zeal/94-5160/" rel="nofollow ">Queen Zeal</a> about Crono's plans. A young boy also tells the party, "One among you will shortly perish."</p><p>The queen exiles the party to the ground of the world, which is experiencing an Ice Age brought on by Lavos' crash-landing so many years ago. When the group finally gets back to the End of Time, the old man tells them of a machine called the Wings of Time. They journey back to 2300 AD and find the device, a large flying machine which they christen <a href="../../epoch/93-299/" rel="nofollow ">Epoch</a>.</p><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7067/194359-chrono_trigger_epoch_machine.png" data-ref-id="1300-194359" data-size="small" data-ratio="0.82352941176471" data-width="323" data-embed-type="image" style="width: 323px"><a class="fluid-height" style="padding-bottom:82.4%" href="https://static.giantbomb.com/uploads/original/0/7067/194359-chrono_trigger_epoch_machine.png" data-ref-id="1300-194359"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7067/194359-chrono_trigger_epoch_machine.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7067/194359-chrono_trigger_epoch_machine.png 323w, https://www.giantbomb.com/a/uploads/scale_small/0/7067/194359-chrono_trigger_epoch_machine.png 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7067/194359-chrono_trigger_epoch_machine.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7067/194359-chrono_trigger_epoch_machine.png 323w, https://www.giantbomb.com/a/uploads/scale_small/0/7067/194359-chrono_trigger_epoch_machine.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>The party travels back to Zeal intent on destroying the Mammon Machine in the Ocean Palace. They arrive too late, however, and Lavos then awakens. The prophet is revealed to be Magus, who attempts to destroy Lavos but is batted aside effortlessly. Lavos stuns everyone, but Crono pulls himself to his feet. He hurls himself at Lavos, but is instantly vaporized. The rest of the party wakes up in a hut on the ground of the world, which is where non-magic users have lived. During the confusion, an advisor to Queen Zeal named <a href="../../dalton/94-3622/" rel="nofollow ">Dalton</a> has stolen the Wings of Time (now the "Aero Dalton Imperial"), and has declared himself ruler of the world.</p><p>When Frog wakes up, he goes outside and confronts Magus, who cursed him in the first place. Magus, for his part, is cocky, even insulting Crono and calling him weak for trying to stop Lavos. The player is given a choice: let Magus live or kill him and break the curse on Frog. If the player lets him live, he joins the party. The party goes to defeat Dalton, who imprisons them and requires a daring break-out, before being easily defeated. At the end of time, it is revealed that Magus was the mysterious prophet, and he only wanted to summon Lavos to kill it. It is revealed that the old man is a Guru named Gaspar. He informs the party of an egg called the Chrono Trigger, which they can use to resurrect Crono.</p><p>At this point in the game, it is up to the player to save Crono or not. The main story is technically over aside from the final confrontation, a series of optional side quests open up, and resurrecting Crono is optional.</p><p>If the player decides to revive Crono, Gaspar suggests that they visit <a href="../../belthasar/94-10563/" rel="nofollow ">Belthasar</a> in 2300 AD. He knows the secret to bringing someone back from the dead. Belthasar tells them that Death Peak (also located in 2300 AD) is the key to reviving their downed comrade. However, there are two requirements: the need for Crono needs to be incredibly great and they will need an exact replica of him (which can be obtained from a magician in 1000 AD). After getting the replica, and visiting the top of Death Peak, Crono can be revived.</p><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776542-cro_2a_95.gif" data-ref-id="1300-776542" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/776542-cro_2a_95.gif" data-ref-id="1300-776542"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/776542-cro_2a_95.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776542-cro_2a_95.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/776542-cro_2a_95.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776542-cro_2a_95.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>Naturally, only one ending is considered canon. In this ending, the party reaches Lavos and manages to destroy its outer protective shell (either through fighting or crashing Epoch into it). Here, it is revealed that Lavos has been using the planet by harvesting DNA to control its evolution. It then proceeds to take on a final form, which is quickly destroyed by the team.</p><p>The game then goes to a celebratory traditional ending at the end of the Millennial Fair. Crono and his friends all say goodbye and return to their respective eras via the time gates. If the player has Magus at this point, he leaves to search for his long-lost sister <a href="../../schala/94-2267/" rel="nofollow ">Schala</a>. Depending on what the player did to penetrate Lavos' outer shell, <a href="../../cronos-mom/94-1717/" rel="nofollow ">Crono's mom</a> either jumps into the time gate by accident (prompting the remaining party to go search for her) or Marle assists her father in hanging up Nadia's bell and accidentally getting carried away by some balloons (although she is saved by Crono).</p><h2>Endings</h2><p>There are a total of twelve endings in the original release of Chrono Trigger, with an extra variant for the last two endings, adding up to a technical total of fourteen. The <a href="../../playstation/60-22/" rel="nofollow ">PlayStation</a> re-release added an extra two animated endings, bringing the total to sixteen. The <a href="../../nintendo-ds/60-52/" rel="nofollow ">DS</a> re-release then added another extra ending, bringing the new total to seventeen endings.</p><h3>The Dream Team</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822601-crodrea_29.gif" data-ref-id="1300-822601" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/822601-crodrea_29.gif" data-ref-id="1300-822601"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/822601-crodrea_29.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822601-crodrea_29.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/822601-crodrea_29.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822601-crodrea_29.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To receive this ending, which is most often regarded as most challenging, Lavos must be defeated when the party makes it to Lucca's teleportation panel. Here, the player meets many of the developers from the game). Additionally, when the credits roll a quote is briefly shown on screen, before the credits quickly scroll at an accelerated pace:</p><blockquote data-size="small" data-align="center"><p>"Congratulations on finishing the game! You're now a member of the Dream Team! And since you blew threw the game so fast, we've adjusted the credits to suit your style!"</p></blockquote><h3>The Wedding</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822589-crowed_17.gif" data-ref-id="1300-822589" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/822589-crowed_17.gif" data-ref-id="1300-822589"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/822589-crowed_17.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822589-crowed_17.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/822589-crowed_17.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822589-crowed_17.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To receive this ending, Lavos must be defeated after rescuing Marle from 600 A.D. The party ends up in the Millennial Fair. After wandering around for a while, the party notices that everyone is reacting strangely to Marle's clothing, saying things such as the fact that she is dressing "normally" again. After reaching the castle, it is revealed that Frog married Queen Leene in A.D. 600.</p><h3>Nu, Ribbit, and Kilwala</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822590-cronu_3.gif" data-ref-id="1300-822590" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/822590-cronu_3.gif" data-ref-id="1300-822590"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/822590-cronu_3.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822590-cronu_3.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/822590-cronu_3.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822590-cronu_3.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To get this ending, Lavos must be defeated after the first trip to the End of Time, but before the fight on Zenan Bridge. The ending is a Nu, a Ribbit, and a Kilwala engaging in slapstick comedy.</p><h3>Tata the Hero</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776548-crotata_11.gif" data-ref-id="1300-776548" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/776548-crotata_11.gif" data-ref-id="1300-776548"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/776548-crotata_11.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776548-crotata_11.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/776548-crotata_11.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776548-crotata_11.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To unlock this ending, Lavos must be defeated anytime after the battle at Zenan Bridge, but before getting the Hero Medal from Tata. The ending shows Tata walking into the chamber in which the party faces Magus for the first time, fires lighting all around him, only to realize that Magus has already been defeated by the party.</p><h3>Closing Scenes</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822591-croclose_3.gif" data-ref-id="1300-822591" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/822591-croclose_3.gif" data-ref-id="1300-822591"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/822591-croclose_3.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822591-croclose_3.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/822591-croclose_3.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822591-croclose_3.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To get the fifth ending, Lavos must be defeated after repairing the Masamune, but before being stuck in 65,000,000 B.C. The ending shows various scenes from the game. Essentially, it is a movie featuring comedic clips from different places in the game.</p><h3>Still Scenes</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822592-crostill_5.gif" data-ref-id="1300-822592" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/822592-crostill_5.gif" data-ref-id="1300-822592"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/822592-crostill_5.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822592-crostill_5.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/822592-crostill_5.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822592-crostill_5.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>This ending is shown if Lavos is defeated after recovering the Gate Key, but before Frog joins the party permanently. The ending is similar to the "closing scenes" ending, except that it is a slideshow instead of clips. Many of the screenshots depict scenes that aren't actually from the game.</p><h3>Frog and Magus</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776544-crofvm_47.gif" data-ref-id="1300-776544" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/776544-crofvm_47.gif" data-ref-id="1300-776544"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/776544-crofvm_47.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776544-crofvm_47.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/776544-crofvm_47.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776544-crofvm_47.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To get this ending, Lavos must be defeated after Frog joins the party permanently, but before Magus is defeated in his castle. Frog travels into Magus' Castle to unleash his revenge upon Magus. As Frog unsheathes his sword, the scene cuts to a cloaked figure. This figure could either be Frog or Magus, as they are the only two main characters in the game who wear cloaks.</p><h3>Reptites</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776547-crorep_4.gif" data-ref-id="1300-776547" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/776547-crorep_4.gif" data-ref-id="1300-776547"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/776547-crorep_4.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776547-crorep_4.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/776547-crorep_4.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776547-crorep_4.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To unlock this ending, Lavos must be defeated after defeating Magus, but before defeating Azala in Tyran Castle. The ending starts off just as the game does, with a bell ringing and Crono's mom waking him up. The major difference, however, is the fact that all of the character sprites are Reptites. Since the party never defeated Azala from his reign of terror, the intelligent Reptite race gains dominance over humans.</p><h3>Magus' Revenge</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822603-cromag_19.gif" data-ref-id="1300-822603" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/822603-cromag_19.gif" data-ref-id="1300-822603"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/822603-cromag_19.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822603-cromag_19.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/822603-cromag_19.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822603-cromag_19.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>There are two possible ways to receive this ending. The first is to defeat Lavos after defeating Azala in Tyran Castle, but before watching Schala use her magic pendant to open the sealed door in Zeal Palace. The second way is to defeat Lavos after being thrown out of the Zeal Kingdom, but before making it through the Ocean Palace. The ending shows Magus walking alone in scenes that the party has been through in the game, on his own personal quest of revenge: defeat Lavos once and for all.</p><h3>Girl Chat</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776545-crogirl_41.gif" data-ref-id="1300-776545" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/776545-crogirl_41.gif" data-ref-id="1300-776545"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/776545-crogirl_41.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776545-crogirl_41.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/776545-crogirl_41.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776545-crogirl_41.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>To receive this ending, Lavos must be defeated after seeing Schala use her magic pendant to open the sealed door in Zeal, but before getting Marle's pendant charged. The ending features Marle and Lucca talking about all of the male characters in Chrono Trigger and rating them. This ending is notable for being the only time in the entire game where Crono speaks.</p><h3>Crono's Death</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776541-cro1b_3.gif" data-ref-id="1300-776541" data-size="small" data-ratio="0.87109375" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.1%" href="https://static.giantbomb.com/uploads/original/0/7465/776541-cro1b_3.gif" data-ref-id="1300-776541"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 256px) 100vw, 256px" data-width="256" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/7465/776541-cro1b_3.gif" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776541-cro1b_3.gif 256w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/7465/776541-cro1b_3.gif" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776541-cro1b_3.gif 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></noscript></a></figure><p>There are two versions of this ending. In order to get this particular ending, the party cannot crash Epoch into Lavos. After Crono's death (and also Magus' death), everybody goes to their respective time period through the time gates. The remaining party members ends up at the Millennial Fair, with Frog being a human again. The remaining members set out to search for Crono. If Magus is still alive, then this ending is essentially the same, except Frog is still a frog.</p><p>In another version of this ending, Lavos must be defeated after Crono's death, except the party must crash Epoch into Lavos. This ending is essentially the same as the other version of this ending except for the fact that all of the characters stay behind to go on a search through time for Crono. This ending is slightly different if the player has the Chrono Trigger and if the player saved Lara. If Magus is killed, Frog will still be a frog (unlike in the other version of this ending).</p><h3>Dream's Epilogue</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/879220-ct_dreamsdevourer.png" data-ref-id="1300-879220" data-size="small" data-ratio="0.74946466809422" data-width="467" data-embed-type="image" style="width: 467px"><a class="fluid-height" style="padding-bottom:74.9%" href="https://static.giantbomb.com/uploads/original/0/7465/879220-ct_dreamsdevourer.png" data-ref-id="1300-879220"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/879220-ct_dreamsdevourer.png" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/879220-ct_dreamsdevourer.png 467w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/879220-ct_dreamsdevourer.png 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/879220-ct_dreamsdevourer.png" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/879220-ct_dreamsdevourer.png 467w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/879220-ct_dreamsdevourer.png 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>This ending was added in the DS version of Chrono Trigger. To get this ending, Lavos must be defeated after completing the Dimensional Vortex. Then, a new bucket will appear at the End of Time, called the Time's Eclipse. By going here, the party will meet Magus (regardless of whether he is in the party or not). He will offer to fight and flee, but will transform into the Dream's Devourer, who is controlling Schala.</p><p>Upon defeating the Dream's Devourer, the party is blown away and Magus and Schala talk. Then, Magus is warped to a forest and apparently loses his memory. He leaves to try and regain it. This is when the PlayStation cut scene plays about the loss of the Masamune. By doing this ending, Crono also gets a new sword, the Dreamseeker, which has a 90% critical hit rate.</p><h3>Game Over</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/822606-chronot6_2.jpg" data-ref-id="1300-822606" data-size="small" data-ratio="0.75" data-width="400" data-embed-type="image" style="width: 400px"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/0/7465/822606-chronot6_2.jpg" data-ref-id="1300-822606"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/822606-chronot6_2.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822606-chronot6_2.jpg 400w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/822606-chronot6_2.jpg 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/822606-chronot6_2.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/822606-chronot6_2.jpg 400w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/822606-chronot6_2.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>Not technically a good ending to get, but in this ending, the only necessity is to be defeated by Lavos. This ending shows Lavos unleashing his power upon the world and destroying civilization.</p><h3>PlayStation Ending</h3><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/7465/776523-ct_5.jpg" data-ref-id="1300-776523" data-size="small" data-ratio="0.75" data-width="800" data-embed-type="image" style="width: 800px"><a class="fluid-height" style="padding-bottom:75.0%" href="https://static.giantbomb.com/uploads/original/0/7465/776523-ct_5.jpg" data-ref-id="1300-776523"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 320px) 100vw, 320px" data-width="320" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/776523-ct_5.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776523-ct_5.jpg 800w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/776523-ct_5.jpg 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/776523-ct_5.jpg 320w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/scale_small/0/7465/776523-ct_5.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/7465/776523-ct_5.jpg 800w, https://www.giantbomb.com/a/uploads/scale_medium/0/7465/776523-ct_5.jpg 480w, https://www.giantbomb.com/a/uploads/scale_small/0/7465/776523-ct_5.jpg 320w" sizes="(max-width: 320px) 100vw, 320px" data-width="320"></noscript></a></figure><p>The extra PlayStation ending begins with the marriage of Crono and Marle. All of Guardia Kingdom's citizens are excited and cheering. The scene shifts to 65,000,000 B.C., where Ayla marries her friend, Kino, who is one of Marle's direct ancestors. The scene shifts again, this time to Guardia Castle, where Glenn (Frog's human form) is knighted. He walks through all of the other knights, although his face is never seen.</p><p>The scene shifts back to Crono and Marle's wedding, and Melchior stumbles out of the crowd to congratulate them. They come out of the building to be greeted by a huge, cheering crowd. Marle throws her bouquet into the crowd, and the scene shifts again. Lucca is seen walking through a forest with a small green robot similar to Robo. She and the robot discover a baby lying on the ground next to a tree, wearing a strange necklace. She picks the baby up, smiles, and the scene fades to a "fin" screen.</p><h2>Playable Characters</h2><p>Throughout the events of Chrono Trigger, a variety of playable characters are introduced and made available to the player. In total, there are five playable characters, with one of the five being an optional character.</p><h3><b>Crono</b></h3><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/4495/506716-crono1.jpg" data-ref-id="1300-506716" data-size="small" data-ratio="1.6374501992032" data-width="251" data-embed-type="image" style="width: 251px"><a class="fluid-height" style="padding-bottom:163.7%" href="https://static.giantbomb.com/uploads/original/0/4495/506716-crono1.jpg" data-ref-id="1300-506716"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 251px) 100vw, 251px" data-width="251" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/4495/506716-crono1.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/0/4495/506716-crono1.jpg 251w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/4495/506716-crono1.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/4495/506716-crono1.jpg 251w" sizes="(max-width: 251px) 100vw, 251px" data-width="251"></noscript></a></figure><p><a href="../../crono/94-1242/" rel="nofollow ">Crono</a> is the main protagonist of the game. He lives with <a href="../../cronos-mom/94-1717/" rel="nofollow ">his mother</a> in the town of Truce. After bumping into Marle at the Millennial Fair, he and his friends begin a quest to save the world (after witnessing the "Day of Lavos"). At one point in the game, Crono sacrifices himself in an attempt to destroy Lavos, but it fails and he dies in the process. It is optional, but he can be revived through use of the Chrono Trigger. In one ending cut scene in the PlayStation remake, Crono is seen marrying Marle. He also makes an appearance in the game <a href="../../chrono-cross/61-4328/" rel="nofollow ">Chrono Cross</a>, as an apparition.</p><p>Crono is a silent protagonist. Most of his emotions and actions are shown through gestures. Crono only speaks once in the entire game, in one of the game's multiple endings.</p><p>Crono's attacks are all offensive based, with sparse healing (many of these are cooperative moves) moves as well. After meeting Spekkio, Crono gains the magical ability of lightning.</p><h3>Marle</h3><figure data-align="left" data-img-src="https://static.giantbomb.com/uploads/original/0/4495/506800-marle2.jpg" data-ref-id="1300-506800" data-size="small" data-ratio="1.7863636363636" data-width="220" data-embed-type="image" style="width: 220px"><a class="fluid-height" style="padding-bottom:178.6%" href="https://static.giantbomb.com/uploads/original/0/4495/506800-marle2.jpg" data-ref-id="1300-506800"><img alt="No Caption Provided" src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 220px) 100vw, 220px" data-width="220" class="js-lazy-load-image" data-src="https://www.giantbomb.com/a/uploads/original/0/4495/506800-marle2.jpg" data-srcset="https://www.giantbomb.com/a/uploads/original/0/4495/506800-marle2.jpg 220w"><noscript><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/4495/506800-marle2.jpg" srcset="https://www.giantbomb.com/a/uploads/original/0/4495/506800-marle2.jpg 220w" sizes="(max-width: 220px) 100vw, 220px" data-width="220"></noscript></a></figure><p><a href="../../marle/94-1251/" rel="nofollow ">Marle</a>, whose real name is Nadia, is the princess of Guardia, although she does not enjoy being a princess. Marle's weapon of choice is the crossbow. She is a very outgoing type and seems almost tomboyish. She is embarrassed by her ancestry, and at first did not tell Crono or Lucca that she is actually princess Nadia. Marle's element is Ice. Her Techs mainly consist of ice magic

Category

FC/NES

Type

Mini Game

Released

5/19/2025

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