Basilisk

Basilisk

Players

0

Rating

4.5★

Categories

Experimental

About

the code I wrote for this project generates a continuous knotted non-intersecting tube on which I can apply texture, normal map, displacement map, with simple reflection and/or lighting it was written in Delphi/Pascal and the renderer is also from personal code (no hardware acceleration) but I'm planning to switch to OpenGL __ I would like to thank *Holophite and $Moonbeam13 for getting this DD

Creator

hypnothalamus / NegativeFeedback

Game Studio

Category

Experimental

Type

Mini Game

Released

Recently

Players

0

By creator

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