
Basilisk
Players
0
Rating
4.5★
Categories
Experimental
About
the code I wrote for this project generates a continuous knotted non-intersecting tube on which I can apply texture, normal map, displacement map, with simple reflection and/or lighting it was written in Delphi/Pascal and the renderer is also from personal code (no hardware acceleration) but I'm planning to switch to OpenGL __ I would like to thank *Holophite and $Moonbeam13 for getting this DD
Creator
hypnothalamus / NegativeFeedback
Game Studio
Category
Experimental
Type
Mini Game
Released
Recently
Players
0
By creator
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