Super Collapse! II
Players
0
Rating
4.5★
Categories
FC/NES
About
<h2>Overview</h2><p>Super Collapse! II is a puzzle game developed and digitally published by <a href="https://www.giantbomb.com/gamehouse-inc/3010-1261/" data-ref-id="3010-1261">GameHouse</a> for the <a href="/pc/3045-94/" data-ref-id="3045-94">PC</a> and <a href="/mac/3045-17/" data-ref-id="3045-17">Mac</a> in 2002.</p><p>A sequel to the 1998 <a href="/samegame/3015-7633/" data-ref-id="3015-7633">"SameGame"</a> variant <a href="/super-collapse/3030-13644/" data-ref-id="3030-13644">Collapse!</a> (and its premium 2001 "Super" release), Super Collapse! II features three additional game modes and some gameplay changes (including a yellow fifth color for a harder difficulty and new types of blocks).</p><ul><li><strong>Collapse! Traditional</strong> is the standard mode, with rows of blocks rising from the bottom of the board at timed intervals. It is known as <strong>Collapse! Classic</strong> in the GBA version</li></ul><ul><li><strong>Collapse! Relapse</strong> has rows of blocks both rising from the bottom and descending from the top, with the game ending if two blocks of different gravity collide.</li></ul><ul><li><strong>Collapse! Strategy</strong> is a more strategic variant, where rows are no longer added at time intervals. Instead, they are added each time a move is made.</li></ul><ul><li><strong>Collapse! Puzzle</strong> changes the formula to the traditional "SameGame", with players attempting to clear an entire board of blocks without any time constraints or additional blocks. This mode includes 126 pre-made levels.</li></ul><p>It later received a handheld port to the <a href="/game-boy-advance/3045-4/" data-ref-id="3045-4">Game Boy Advance</a>, developed by <a href="/pixelstorm-entertainment-studios-inc/3010-2706/" data-ref-id="3010-2706">pixelStorm</a> and published by <a href="/majesco-entertainment/3010-370/" data-ref-id="3010-370">Majesco</a> in North America on March 5, 2004. It also received a release for the <a href="/xbox/3045-32/" data-ref-id="3045-32">Xbox</a> by <a href="/oberon-media-inc/3010-1584/" data-ref-id="3010-1584">Oberon Media</a> as part of the platform's Xbox Live Arcade service. Both of these versions use a traditional cursor, while the GBA version includes a <a href="/password/3015-38/" data-ref-id="3015-38">password</a> system.</p><p>The PC/Mac version later received an update in 2005, known as <em>Super Collapse! II Platinum</em>, along with a unique spin-off known as <a href="/collapse-crunch/3030-18175/" data-ref-id="3030-18175">Collapse! Crunch</a>. It also received a boxed retail release at some point?</p><h2>Gameplay</h2><h3>Special Pieces</h3><ul><li><strong>Color Bomb</strong> - Destroys all blocks of the same color from the board.</li></ul><ul><li><strong>Super Bomb</strong> - Destroys all blocks surrounding it.</li></ul><ul><li><strong>Indestructible / Platform Block</strong> - Can only be cleared by Super Bombs. While Indestructible ones move normally, Platform ones can float in the air.</li></ul><ul><li><strong>Gravity Block</strong> - Relapse mode only. Reverses the gravity for all blocks matching the Gravity Block's.</li></ul>
Category
FC/NES
Type
Mini Game
Released
5/19/2025
Players
0
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