Hatris
Players
0
Rating
4.5★
Categories
FC/NES
About
<h2>Overview</h2><p>Hatris is a <a href="/falling-blocks/3015-4539/" data-ref-id="3015-4539">falling-block</a> <a href="/block-matching/3015-3778/" data-ref-id="3015-3778">tile-matching</a> puzzle game developed and published by <a href="/bullet-proof-software-inc/3010-806/" data-ref-id="3010-806">Bullet-Proof Software</a> for the <a href="/nintendo-entertainment-system/3045-21/" data-ref-id="3045-21">Family Computer</a> in Japan in 1990.</p><p>Designed by <a href="/alexey-pajitnov/3040-9332/" data-ref-id="3040-9332">Alexey Pajhitnov</a> and <a href="/vladimir-pokhilko/3040-11333/" data-ref-id="3040-11333">Vladimir Pokhilko</a> (the former previously known for <a href="/tetris/3030-1896/" data-ref-id="3030-1896">Tetris</a>, <a href="/welltris/3030-15385/" data-ref-id="3030-15385">Welltris</a>, and <a href="/faces/3030-1332/" data-ref-id="3030-1332">Faces</a>) from the company ParaGraph, Hatris has players managing six stacks of <a href="/hat/3055-749/" data-ref-id="3055-749">hats</a> by controlling new sets of hats falling from the top of the screen in pairs (swapping them horizontally using a button).</p><p>The objective is to form vertical stacks of five-or-more consecutive hats of the same type, of which there are six in total, and remove as much of them from the board as possible before a stack reaches the upward end line. Unique to this game is how pieces are stacked according to their height and brim size, with the bottom hat being partially obstructed by the top hat. Some hats are tall, but have a very short brims (such as <a href="/top-hat/3055-1739/" data-ref-id="3055-1739">top hats</a>), while some are short but have very large brims (such as <a href="/crown/3055-601/" data-ref-id="3055-601">crowns</a>).</p><p>The game also received ports in 1990-1991 for the <a href="/arcade/3045-84/" data-ref-id="3045-84">arcade</a>, 8000- and 9000-series Sharp Wizard organizers, the <a href="/turbografx-16/3045-55/" data-ref-id="3045-55">PC Engine</a>, the <a href="/game-boy/3045-3/" data-ref-id="3045-3">Game Boy</a>, and the <a href="/nec-pc-9801/3045-112/" data-ref-id="3045-112">NEC PC-9801</a>. The arcade version was ported by <a href="/video-system-co-ltd/3010-1760/" data-ref-id="3010-1760">Video System</a>, while the Sharp Wizard and PC Engine ports were handled by <a href="/micro-cabin-co/3010-1547/" data-ref-id="3010-1547">Micro Cabin</a>. The arcade, Sharp Wizard, and Game Boy ports were also released overseas. An enhanced version of the Famicom version was released in 1992 for the <a href="/nintendo-entertainment-system/3045-21/" data-ref-id="3045-21">Nintendo Entertainment System</a> overseas.</p><p>Each of the ports have their own unique gameplay changes, such as changing each hat size and score, changing the size of the "end line", modifying the "Sale" system (with the NES version replacing them with the "Helper" system), and adding special "Fire" pieces (which burn a stack of same-type hats).</p><h2>Gameplay</h2><figure data-align="right" data-img-src="https://static.giantbomb.com/uploads/original/0/6518/383353-hatris0002.png" data-ref-id="1300-383353" data-size="small" data-ratio="0.875" data-width="256" data-embed-type="image" style="width: 256px"><a class="fluid-height" style="padding-bottom:87.5%" href="https://static.giantbomb.com/uploads/original/0/6518/383353-hatris0002.png" data-ref-id="1300-383353"><img alt="No Caption Provided" src="https://www.giantbomb.com/a/uploads/original/0/6518/383353-hatris0002.png" srcset="https://www.giantbomb.com/a/uploads/original/0/6518/383353-hatris0002.png 256w" sizes="(max-width: 256px) 100vw, 256px" data-width="256"></a></figure><p>At the bottom of the screen are six male (sometimes female) heads. Pairs of hats fall from the top of the screen, and the player has to stack the hats on top of the men's heads. Once five of the same type of hat are stacked on top of each other, that stack is cleared and the player is awarded points.</p><p>In some versions of the game <a href="/super-deformation/3015-1196/" data-ref-id="3015-1196">super deformed</a> avatars of Pajhitnov and Pokhilko appear in the game as characters who assist the player in removing hats and rearranging stacks of hats.</p><h2>Hats</h2><h3>Arcade</h3><p>Score multiplier increases every 5 sets.</p><ul><li><strong>Helmet</strong> (20 pt. base) - 8 pixels tall (4 px. brim).</li><li><strong>Bowler</strong> (40 pt. base) - 12 pixels tall (4 px. brim).</li><li><strong>Sombrero</strong> (50 pt. base) - 12 pixels tall (8 px. brim).</li><li><strong>Top Hat</strong> (100 pt. base) - 20 pixels tall (4 px. brim).</li><li><strong>Sorceror's Hat</strong> (150 pt. base) - 28 pixels tall (8 px. brim). First appears after 10 sets cleared.</li><li><strong>Crown</strong> (200 pt. base) - 16 pixels tall (12 px. brim). First appears after 15 sets cleared.</li></ul><h3>Famicom, NES, Sharp Wizard, Game Boy, and PC-9801</h3><ul><li><strong>Derby</strong> (50 pts.) - 8 pixels tall (2 px. brim). <strong>Beanie</strong> in the GB version.</li><li><strong>Cowboy Hat</strong> (80 pts.) - 11 pixels tall (5 px. brim). <strong>Mountaineering Hat</strong> in the Famicom and Sharp versions. </li><li><strong>Baseball Cap</strong> (120 pts.) - 12 pixels tall (6 px. brim). <strong>Cowboy Hat</strong> in the Famicom and Sharp versions. <strong>Sombrero</strong> in the GB and PC-9801 versions.</li><li><strong>Top Hat</strong> (150 pts.) - 20 pixels tall (2 px. brim). Generally does not appear until a bit of time has passed.</li><li><strong>Wizard Hat</strong> (200 pts.) - 24 pixels tall (4 px. brim). Generally does not appear until later.</li><li><strong>Crown</strong> (300 pts.) - 16 pixels tall (10 px. brim). Generally does not appear until much later.</li></ul><h3>PC Engine</h3><ul><li><strong>Bowler Hat</strong> (50 pt. base)</li><li><strong>Mountaineering Hat</strong> (80 pt. base)</li><li><strong>Umbrella Cap</strong> (120 pt. base)</li><li><strong>Top Hat</strong> (150 pt. base) - First appears in Stage 2.</li><li><strong>Pointed Hat</strong> (200 pt. base) - First appears in Stage 4.</li><li><strong>Crown</strong> (300 pt. base) - First appears in Stage 7.</li></ul>
Category
FC/NES
Type
Mini Game
Released
5/19/2025
Players
0
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