Abduction

Abduction

ืฉื—ืงื ื™ื

0

ื“ื™ืจื•ื’

4.5โ˜…

ืงื˜ื’ื•ืจื™ื•ืช

Demonstration

ื‘ืขืจืš

Abduction ๐Ÿ›ธ is a Lusion Monthly Experiment crafted by Edan Kwan [exp design and crowd dev], Brandon Leigh-Bennett [game concept and ufo dev] and Pauline Stichelbaut [ui design] at Lusion. We wanted to try building a complex GPGPU system for massive crowd simulation in WebGL. With the concept inspired by Destroy All Humans!, we created this barely playable mini game to allow users to control a UFO to throw human around (Yup, there is no abduction). โœถโœถโœถ Lusion Monthly Experiment is an internal monthly challenge for the team at Lusion. 2 - 3 creatives will team up every month and come up with an idea for their experiment. The experiments are not expected to be a fully completed master piece as each team member can spend no longer than 2 hours per day on their experiment, which makes it more challenging and fun.

ื™ื•ืฆืจ

Edan Kwan; Brandon Leigh-Bennett; Pauline Stichelbaut

ืกื˜ื•ื“ื™ื• ืœืžืฉื—ืง

ืงื˜ื’ื•ืจื™ื”

Demonstration

ื”ืงืœื“

ืžื™ื ื™ ืžืฉื—ืง

ืฉื•ื—ืจืจ

ืœืื—ืจื•ื ื”

ืฉื—ืงื ื™ื

0

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ืขื•ื“ ืžืฉื—ืงื™ื ืฉืœDemonstration

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ืžืฉื—ืงื™ื ืคื•ืคื•ืœืจื™ื™ื ืฉืฉื—ืงื ื™ื ืื—ืจื™ื ืื•ื”ื‘ื™ื ืขื›ืฉื™ื•.