Procrastination

Spelers

9

Beoordeling

4.5★

Categorieën

Catching

Over

My final game of the year is done, and boy did I delay it to the last minute. “Procrastination” is an abstract experimental game, my attempt to communicate purely through game mechanics. It’s my tribute to Rod Humble, if you must. Play “Procrastination” at Ludus Novus. Astute fans will notice that I have only released eleven games this year, despite my resolution to do a game a month. Fear not; the twelfth game is done, but “Babies Dream of Dead Worlds” will wait until it is sponsored before it gets released. Does it still count? Sure it does. I set the rules for this thing. My other work-in-progress, the procedurally generated metroidvania with the working title of “Millions of Space Stations,” will be released in early 2010. This post is supported in part by my Patreon. To support things like this, please sign up for a monthly donation.

Maker

Gregory Weir / Gregory Avery-Weir

Gamestudio

Categorie

Catching

Type

Minigame

Uitgebracht

Onlangs

Spelers

9

Door maker

Meer van Gregory Weir / Gregory Avery-Weir

Zelfde categorie

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