
Spherical Environment Mapping (MatCap/LitSphere) and Normal Mapping
Spelers
0
Gradering
4.5★
Kategorieë
Experimental
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Spherical Mapping (MatCap/LitSphere) with Normal Mapping, using WebGL and GLSL. This is an editor to toy around with different materials, normals and render effects. With subdivision modifier, noise and rim lighting.
Skepper
Jaume Sanchez Elias / thespike
Game Studio
Kategorie
Experimental
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Mini spel
Vrygestel
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Meer vanJaume Sanchez Elias / thespike
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